Based on a great idea from Lucas Sichardt I have developed a gauge which generates in different colores a trail of smoke. The smoke will be generated on individual. Is it possible to control individual smoke emitters in the aircraft cfg? Say you have four and want to fire number three only? Feb 15, 2011 Flight Simulator X (SMOKE SYSTEM 2011 TOOL). 【FSX】 Microsoft Flight Simulator X and Olympic Air 2011 - Duration. FSX Flight Simulator X.
In the FSX Demo, the coordinates in the aircraft.cfg file for the location from which the smoke emanates have been rearranged -- this apparently matches the coord layout with the way the engine, lights, fuel system, etc. Are laid out. The simplest way to make the change for aircraft imported from FS9 is to take the first location field and move it to become the third location field. In the example below, the first field in the FS9 entry is -0.108 (be sure to include the minus sign in this move). Vero Visi 17 Crack. Select it with your mouse (only those 8 characters starting with the minus sign and including the first space after the comma.
Do a CTRL-X, which cuts that field from the line. Now move the mouse cursor to just before the 'f' character in fx_smoke, then do a CTRL-V, which pastes the characters you cut into this new location. If you've done it correctly you'll see the result be essentially as in the second smokesystem display below (marked FSX). BEFORE: [smokesystem] // FS9 smoke.0 = -0.108, -1.84, -3, fx_smoke smoke.1 = -0.108, -1.84, 3, fx_smoke AFTER: Fore/Aft Right/Left Up/Down [smokesystem] // FSX smoke.0 = -1.84, -3, -0.108, fx_smoke smoke.1 = -1.84, 3, -0.108, fx_smoke =================== A different way to express this is below. =================== In the layout below: D=Down, U=Up, A=Aft, F=Forward, L=Left and R=Right.
So -D/U+ means that a negative value in this field moves the smoke location down from the aircraft, while a positive value moves it up. [pre] [SMOKESYSTEM] // -D/U+ -A/F+ -L/R+ (In FS9, these had to be entered in different order from most FS coordinates.) //smoke.0=2.0, -5.0, 0.0, fx_smoke_w // -A/F+ -L/R+ -D/U+ (In FSX demo, these must be entered in the same order as fuel, baggage, etc.) smoke.0=-5.0, 0.0, 2.0, fx_smoke_w [/pre] ========== ========== With all that out of the way, note that this was found by a friend's experimentation, and we obviously don't know whether this will remain the same in the final release of FSX.